
I'll add later vendors once I iron out the kinks with him. In Dragon Form you'll have the ability to fly, stomp, spin, launch fireballs, blow fire streams and terrify enemies.Īny suggestions for base form abilities are welcome, and I'll implement what I can. Power Jump: Using the strength of your inner dragon, propel yourself in a huge leap to your target destination.ĭragon's Presence: Briefly reveal the power of your inner dragon, terrifying enemies nearby. Knight's Breath: A variation on the stock Dragon's Blaze, but now not just a Lizard ability. Deal a massive blow to a single target, leaving them briefly unconscious from the strike, regardless of armor. Leave a smoke cloud behind.ĭragon Strike: Jump between up to 10 enemies within the target area, dealing physical damage and igniting those without magic armor.ĭevastating Strike: High cooldown, high impact. The vendor can be found at the starting point of Fort Joy, and in Driftwood and Arx main squares near their waypoints.ĭragon Rush: Charge forwards, damaging all enemies in front of you and igniting those without magic armor. I settled for fairly balanced melee abilities in base form, focused on speed and mobility (with some added burning) and then magic projectiles etc once transformed. My problem came with the realisation that, once the big (and obvious) Dragon Form ability was taken care of, I didn't know what a "base form" Dragon Knight should really be able to do.

Custom icons and modified effects for everything. I've gone for a Fire based dragon for now, with other elemental options possibly being added later. I had been wondering this myself ever since encountering Slane, so I thought I'd give it a go.

Following on from my other class mods, a few people were asking if I could make a Dragon Knight.
